The Hallway Track

spatial-computing

15 tracked signals on spatial-computing.

New ways to build for visionOS 27

Apple Developer (WWDC) · Jul 22, 2026

Apple's Reality Composer Pro 3 uses AI to generate 3D spatial scenes from natural language prompts

“Now just describe what you want and AI brings it to life.”
WWDC26: Build next-generation experiences with visionOS 27 | Apple

Apple Developer (WWDC) · Jun 08, 2026

Apple unveils visionOS 27 with new frameworks for building spatial computing experiences on M5-powered Vision Pro.

“Your feedback continues to shape the future of visionOS, guiding the features we release and accelerating the next era of computing.”
New graph-based tools in Reality Composer Pro

Apple Developer (WWDC) · Jun 29, 2026

Reality Composer Pro 3 adds visual, node-based tools to author spatial experiences without writing code.

“It's not just an update, it's a completely new way to create for spatial computing.”
WWDC26: Explore enhancements to visionOS object tracking | Apple

Apple Developer (WWDC) · Jun 08, 2026

Apple's visionOS 27 expands object tracking to moving and handheld items, with high frame rate tracking and metric-space pose APIs, plus extends it to iOS.

“In visionOS 27, we are expanding object tracking, giving you the ability to track objects in motion, including handheld items alongside other enhancements.”
WWDC26: Extend Reality Composer Pro 3 functionality with Xcode | Apple

Apple Developer (WWDC) · Jun 08, 2026

Apple's Reality Composer Pro 3 lets developers build Xcode plug-ins exposing custom components to artists in-editor.

“artists can change the water level or the rotation speed and see the cauldron react in real time, without having to build and deploy an app”
WWDC26: Explore advances in RealityKit | Apple

Apple Developer (WWDC) · Jun 08, 2026

Apple unveils RealityKit and Reality Composer Pro 3 advances for building 3D spatial experiences across its platforms.

“With RealityKit you can build your apps and games once and deploy them to visionOS, iOS, iPadOS, macOS, and tvOS.”
WWDC26: Discover USDKit and what’s new in OpenUSD | Apple

Apple Developer (WWDC) · Jun 08, 2026

Apple unveils USDKit framework and OpenUSD updates, including Gaussian Splat support, to power spatial 3D experiences across its platforms.

“Apple is leading the charge in making USD the foundation for the next generation of spatial experiences.”
WWDC26: Discover the Spatial Preview framework | Apple

Apple Developer (WWDC) · Jun 08, 2026

Apple unveils Spatial Preview, a framework for previewing and editing Mac content immersively on Vision Pro.

“With Spatial Preview, people can now extend content from their Mac into the world around them.”
WWDC26: Supercharge your spatial workflows with Reality Composer Pro 3 | Apple

Apple Developer (WWDC) · Jun 08, 2026

Apple's Reality Composer Pro 3 adds visual no-code tools for animation graphs, behavior trees, and particle effects in spatial scenes.

“These tools let you alter functionality, animation, particle effects, and customize the look of your scene, all within the editor, making it fast to prototype and iterate on your ideas.”
WWDC26: Design immersive environments for visionOS apps and the spatial web | Apple

Apple Developer (WWDC) · Jun 08, 2026

Apple details its design process for building immersive photorealistic system environments for visionOS apps.

“In Vision OS, system environments are more than simple backdrops. They are photorealistic natural landscapes designed for spatial computing that transport you to a different time and place.”